2017 · Prehistory
2017 · Prehistory
EVERYTHING GETS A SCREEN
EVERYTHING GETS A SCREEN
Games, comparison tools, betting screens — if an idea survived five minutes in my head, it probably got a UI. The tools were basic, the alignment was stubborn, and reusable components had not yet been discovered by archaeologists
Games, comparison tools, betting screens — if an idea survived five minutes in my head, it probably got a UI. The tools were basic, the alignment was stubborn, and reusable components had not yet been discovered by archaeologists




2017 · Prehistory
EVERYTHING GETS A SCREEN
Games, comparison tools, betting screens — if an idea survived five minutes in my head, it probably got a UI. The tools were basic, the alignment was stubborn, and reusable components had not yet been discovered by archaeologists
2018 · Ancient
2018 · Ancient
THE FIRST SIGNS OF CIVILISATION
THE FIRST SIGNS OF CIVILISATION
Grids appeared. Buttons, spacing and colours finally began following the same rules. The screens were still primitive, but at least they had formed a small civilisation
Grids appeared. Buttons, spacing and colours finally began following the same rules. The screens were still primitive, but at least they had formed a small civilisation






2018 · Ancient
THE FIRST SIGNS OF CIVILISATION
Grids appeared. Buttons, spacing and colours finally began following the same rules. The screens were still primitive, but at least they had formed a small civilisation
2019–2020 · MEDIEVAL
2019–2020 · MEDIEVAL
THE ORNAMENTAL PERIOD
THE ORNAMENTAL PERIOD
Interfaces gained polish, shadows, gradients and enough carefully tuned details to keep a small guild employed. I was getting better at visual craft, even if I still didn’t know when to stop
Interfaces gained polish, shadows, gradients and enough carefully tuned details to keep a small guild employed. I was getting better at visual craft, even if I still didn’t know when to stop










2019–2020 · MEDIEVAL
THE ORNAMENTAL PERIOD
Interfaces gained polish, shadows, gradients and enough carefully tuned details to keep a small guild employed. I was getting better at visual craft, even if I still didn’t know when to stop
2021–2022 · INDUSTRIAL
2021–2022 · INDUSTRIAL
THE EDGE CASES ARRIVE IN BULK
THE EDGE CASES ARRIVE IN BULK
The screens got denser, the products got real and edge cases began arriving by the dozen. Components became less like tidy library specimens and more like spare parts: useful only if they survived the actual machine
The screens got denser, the products got real and edge cases began arriving by the dozen. Components became less like tidy library specimens and more like spare parts: useful only if they survived the actual machine








2021–2022 · INDUSTRIAL
THE EDGE CASES ARRIVE IN BULK
The screens got denser, the products got real and edge cases began arriving by the dozen. Components became less like tidy library specimens and more like spare parts: useful only if they survived the actual machine
2023–2024 · DIGITAL AGE
2023–2024 · DIGITAL AGE
THE PIXELS DEMAND EVIDENCE
THE PIXELS DEMAND EVIDENCE
Not every problem needed another screen. Some ideas looked great until someone actually tried to use them, then went straight back into the archive. Learning to delete work was probably progress
Not every problem needed another screen. Some ideas looked great until someone actually tried to use them, then went straight back into the archive. Learning to delete work was probably progress










2023–2024 · DIGITAL AGE
THE PIXELS DEMAND EVIDENCE
Not every problem needed another screen. Some ideas looked great until someone actually tried to use them, then went straight back into the archive. Learning to delete work was probably progress
2025–2026 · SCI-FI
2025–2026 · SCI-FI
THE MACHINES ENTER THE ARCHIVE
THE MACHINES ENTER THE ARCHIVE
By this point, almost any idea could become a polished screen surprisingly quickly. The harder part was knowing which ones deserved more time — and which belonged back in the archive
By this point, almost any idea could become a polished screen surprisingly quickly. The harder part was knowing which ones deserved more time — and which belonged back in the archive










2025–2026 · SCI-FI
THE MACHINES ENTER THE ARCHIVE
By this point, almost any idea could become a polished screen surprisingly quickly. The harder part was knowing which ones deserved more time — and which belonged back in the archive
ARCHIVE STATUS
TEMPORARILY COMPLETE
That’s everything recovered so far. New work is still being made, so the archive is already slightly out of date.
Thanks for making it through the excavation
ARCHIVE STATUS
TEMPORARILY COMPLETE
That’s everything recovered so far. New work is still being made, so the archive is already slightly out of date.
Thanks for making it through the excavation
ARCHIVE STATUS
TEMPORARILY COMPLETE
That’s everything recovered so far. New work is still being made, so the archive is already slightly out of date.
Thanks for making it through the excavation

